News ActivityForum Activity

Oct 05 2025
Tripple weekends event!

It's time to get smart, plan ahead, to take full advantage of what's waiting!

The next 3 weekends, we'll be running 3 events, one for each weekend!

Double Skill
Between the server saves of Friday on October 10, and Monday on October 13, you will get twice the skill and magic level!
October 10, 10:00 CEST - October 13, 10:00 CEST

Double Loot
Between the server saves of Friday on October 17, and Monday on October 20, you will have twice the chance to loot valuable items!
October 17, 10:00 CEST - October 20, 10:00 CEST

Double Experience
Between the server saves of Friday on October 24, and Monday on October 27, you will get twice the experience from monsters!
October 24, 10:00 CEST - October 27, 10:00 CET (Notice that wintertime starts on Oct 26, making SS after this 1 hour later)

We hope you'll enjoy these events, and that you get the absolutely most possible advantage you can!
When these events are over, hopefully our fall update of 2025 is ready for release, so you can go directly from events, to exploring new content!

Sincerely,
RetroCores Staff


Oct 01 2025
Update 1.15 - Kick protection

Today, we're happy to present you with update 1.15!

In this update, we're releasing Core-Series newest kick-protection system, specifically designed to act fast and with high accuracy!

The new kick-protection recognizes disconnections less than 0.5 seconds after you've experienced a disconnection.
It means that the game detects the disconnection before your client realizes it.
If you die during the protection, once you login you'll login at the place you died, and you are protected against monsters for 10 seconds, unable to move the character, so you have a chance to act before "hell breaks loose".
If you die in odd places, such as inside quests or similar, you might be teleported to the temple instead.

The kick-protection only considers PVM, which means it will not protect you against PVP-related deaths.
Due to the switchness and accuracy of this new system, there are no limitations on how many times per day you can die and be protected.
Which is great news for those who want to play, but might for the time have a very unstable internet.

The system is close to impossible to abuse, due to its swiftness and accuracy, but to ensure no abuse takes place, information is collected on each death-protection.

Fair warning, X-log does not protect your character!

Sincerely,
ShadeCores Team


Sep 30 2025
Update 1.14 - Djinns & Rashid

Today, we're happy to present you with update 1.14, which finally brings a permanent solution to the excess of items!

Djinns & Rashid
In this update, we've added Green and Blue Djinns, and Rashid as agreed upon with the community after months of consideration.
Note that quests are required to trade with them all, and the quests are mystified and not anything like the original ones.
Also note that you can only do one out of the blue/green djinn quests per character.

Available NPCs:


Trimera
In this update, we've raised the bar of mysteries in Trimera.
This means that many of the "traditional" quests in Trimera have now been reverted back to the mystified quests you'd see in normal worlds.
Note that some unsolved mysteries and lesser-known mysteries still don't exist in Trimera.


We hope you'll enjoy this update!

Sincerely,
ShadeCores Staff


Sep 06 2025
Update 1.80 - Kick protection

Today, we're happy to present you with update 1.80!

In this update, we've completely removed all older versions of protection against disconnections and networking issues.
And we've replaced them with our newest system, specifically designed to act fast and with high accuracy!

The new kick-protection kicks less than 0.5 seconds once you've experienced a disconnection.
It means that the game detects the disconnection before your client realizes it.
If you die during the protection, once you login you'll login at the place you died, and you are protected against monsters for 10 seconds, unable to move the character, so you have a chance to act before "hell breaks loose".
If you die in odd places, such as inside quests or similar, you might be teleported to the temple instead.

The kick-protection only considers PVM, which means it will not protect you against PVP-related deaths.
Due to the switchness and accuracy of this new system, there are no limitations on how many times per day you can die and be protected.
Which is great news for those who want to play, but might for the time have a very unstable internet.

The system is close to impossible to abuse, due to its swiftness and accuracy, but to ensure no abuse takes place, information is collected on each death-protection.

Fair warning, X-log does not protect your character!

Sincerely,
RetroCores Team


Sep 03 2025
Update 1.79 - Fixes & Improvements

Today we're happy to present you update 1.79!

With this update, the following fixes/improvements have been released:

  • Fixed a glitch that sometimes made items vanish from the market.
  • Fixed a glitch that made self-inflicted damage show in messages as a target without a name.
  • Fixed a glitch that caused NPC Aldo to be unable to repair soft boots with time left on them.
  • Fixed a glitch in the NPC system that made NPC's unable to have other talkradius than the default (especially important for some mystery NPCs).
  • Upgraded the graphical engine to run smoother and present correct FPS to a wider range of systems.


Sincerely,
RetroCores Staff


Aug 30 2025
Update 1.13 - Client Improvements

Today, we're releasing client version 1.13 that comes with improvements!

Besides some background upgrades and performance boosting upgrades, we have 3 points worthy of mention.

  • Made the battle window able to properly save the status of creature buttons (show/hide).
  • Improved connection handling towards the Core-Series network, reducing the load while acting quickly when problems occur, such as disconnects.
  • Greatly improved the anti-stuck system to quicker and better unfreeze your character. (latency, loss of packets m.m could sometimes result in the character not being where it's supposed to be, "invisible" next to your visual character).

Sincerely,
ShadeCores Staff


Aug 29 2025
-Short news
Client version 1.12 has been released, if you are using the Wine client you will need to download the latest version manually.

Aug 29 2025
Update 1.12 - Multi client, game worth, fixes

Today, we're happy to present you with update 1.12!

In this update, we've made some fundamental changes in ShadeCores, in the hope that it will benefit the game in the long run!

Multi Clienting
We've removed the traditional multi-client blockage in the client, which allows you to run multiple instances of the client.
This will benefit worlds with low populations, to give players a fair chance at making their own supplies rather than either having to choose between trying to buy supplies for many days/weeks, or to make their own while being completely unable to do any fulfilling things, such as hunting.
This also benefits those who enjoy watching CAMs while being in-game, as they will now be able to remain online and start CAMs of their choice instead of logging out while checking CAMs.
Notice that there have been rule changes concerning multi-clienting, from now on, you're allowed to MC up to 3 characters in the entire ShadeCores.
Logging in any more characters and you'll find yourself punished rather quickly.
Check out the new rules here:

Please note that the rules of MC could potentially be changed in the future.

Game Worth
As the threat of external destruction has been excessive, and something that will never perish, we had to design a system that makes it harder for retired players to kill active players.
This is a system with low impact on active players, with relatively high impact on people who'd only want to login to kill innocent players without interacting with the game itself.
You can read more about Game Worth here:
About - Game Worth.
Notice that you can disable the view for game worth for a more classic view (description in the link)

World Transfers
We have finally opened up transfers from Eternia to Secura.
This has always been the plan since Secura was released, though we've always wanted to wait until Secura caught up with Eternia.
But since a lot of players have felt hopeless being harassed, and not wanting to abandon their character, they've spent a small eternity building, retiring from ShadeCores altogether has been on the menu.
We know that some would rather see Eternia caged and nobody can leave it to "boost" numbers, but we'd rather see players remain active in ShadeCores by going Secura, than them leaving ShadeCores entirely.

Other
We've fixed a glitch in the client that caused skill progress bars not to save properly (open/closing bars).
Besides these changes/fixes, we've also made various fixes and improvements around the game, client, and website (mostly background-related).

Sincerely,
ShadeCores Staff


Jul 10 2025
Update 1.78 - More dungeons and fixes

Today, we're happy to present you with update 1.78!

In this update, we've fixed the following issues:

  • Fixed a glitch that could cause the game to freeze for a period of time.
  • Fixed an issue where NPCs sometimes took items without paying for them (container-related).
  • Fixed a glitch that stopped the summoned Ferumbras from spawning.


In this update, we've also made it impossible for wild monsters to hurt each other.
We know many aren't really supporting such a "feature", however, the recent years of development have now caught up to a point where, in some places, you can get close to free loot by letting the monsters kill each other with their AOE spells, rather than kill them yourself.
We hope that even if you're against it, you understand why we needed the change, to ensure places that are supposed to be hard stay hard and players aren't assisted by the monsters' AOE damages.
Demons killing their own fire elementals will be missed, a sad but necessary change.

We've also added a few new creatures and dungeons!
New creatures:

New Items:

8.0+ styled Corym cave has been added in Port Hope

8.0+ styled Tarantula & Giant Spider cave has also been added in Port Hope

8.0+ styled Wyrm & Elder Wyrm cave has been added to Liberty Bay

Last but not least, we've added a 7.4 styled fortress for Hellflayers, Grimeleeches, and Vexeclaws in Nargor!
Be aware, these creatures are not to be trifled with, they're powerful and angry!


After a lot of feedback concerning Djinns & Postman (Rashid) scrolls, we've decided to open them up for all worlds.
Previously, they were only available in seasonal worlds.

Remember the double experience event coming up this weekend!
We want to remind you that the weekend ahead will yield a double experience event!
And next weekend it's double skills!
More info available here: News Archive -Tripple weekends event!.

We hope you'll enjoy this update, the coming events, and RetroCores as a whole!
We also hope you're enjoying the summer the best you can as well!

Sincerely,
RetroCores Staff


Jul 03 2025
Tripple weekends event!

It's time to get smart, plan ahead, to take full advantage of what's waiting!

The next 3 weekends, we'll be running 3 events, one for each weekend!

Double Loot
Between the server saves of Friday on July 4, and Monday on July 7, you will have twice the chance to loot valuable items!
July 4, 10:00 CEST - July 7, 10:00 CEST

Double Experience
Between the server saves of Friday on July 11, and Monday on July 14, you will get twice the experience from monsters!
July 11, 10:00 CEST - July 14, 10:00 CEST

Double Skill
Between the server saves of Friday on July 17, and Monday on July 21, you will get twice the skill and magic level!
July 17, 10:00 CEST - July 21, 10:00 CEST

We hope you'll enjoy these events, and that you get the absolutely most possible advantage you can!
We also hope that you'll have a lovely summer!

Sincerely,
RetroCores Staff


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