
Nov 21 2025
The 6:th season of Zenera is coming to an end on Nov 30
The 6:th season of Zenera is ending, and the world will be closed on November 30.
When this world resets, your characters will be converted into pools of exp/magic/skills to your account that you can apply to characters in other worlds.
The amount of experience and skill you obtain is based on the effort you put into them.
For example, an hour of training will give you around 20 minutes worth of training to your pool, which means that the skills you'd get back from them will vary depending on what kind of world you're applying them in.
The "reset" will happen the same day Zenera is closed down.
Last season of pools!
This is the last season that characters will be converted into exp/magic/skill pools, in future seasons, characters of Zenera will be merged into Solera instead.
Even though the latest changes in Zenera's experience table, this will not affect how much pool you get, you will still get the same pools as if no changes were made at all.
Other forms of "reward" for participating in seasonal worlds will be present at next season, which is healthier for RetroCores as a whole, and will be announced with next season.
Want to save your character?
Would you rather save your character with its skills and items?
Check out how to do that here:
https://retrocores.com/forum/?thread=1264.
New launches
It's uncertain when the next season of Zenera will launch.
It could come a new season before Christmas, but it is not a guarantee.
If any launch will come this year, it will be announced.
Sincerely,
RetroCores Staff

Nov 16 2025
Update 1.82 - general changes
Today, we're happy to present you with update 1.82, which comes with some changes.
Minimap changes
We've added icons for digits, which give you a new way of being able to mark out the map, be it for quests, missions, monsters, or whatever you would imagine using them for!
Staged worlds
We've remade how experience works in staged worlds, such as Solera and Zenera.
Earlier they had their own custom experience-tables hard-coded, and only gaining 1x from monsters (as usual).
Now staged worlds will use the experience table of normal worlds, and instead gaining more experience from killed monsters.
We do this as the old experience table aren't fit for RetroCores anymore, and were designed to make it impossible for anyone to reach very high levels, dropping rates forever with rating being 0.4x at level 1000.
The new rates can be found here.
This change affects what total experience characters of these worlds have, which has too, been updated to reflect what they would have with the normal experience table.
With the change mentioned above, Zenera & seasonal worlds can be better setup in various manners to match what people would want for a coming season, allowing players to experience different paces, be able to get level enough to explore our ever growing end-game.
Zenera & seasonal changes
Zenera and other possible seasonal worlds of the future will no longer come with resets, whenever it's time for a new season, the old one will be merged into Solera, which will be our new permanent world that takes refugees from past seasonal worlds.
This means that existing characters in Zenera, now and in the future, will remain existing either in Zenera, or in Solera.
Zenera merge
Players of Zenera are expected to be merged into Solera in November or early December.
After that Zenera will be set up for another season, any launch date will be announced once a decision on a date has been made..
End of skill pools
You can no longer obtain any more skill pools.
Existing pools that still remain, will be deleted permanently in early 2026.
If you have any skill-pools left, it's strongly suggested that you use them up before Dec 31, 2025.
Store changes
As of this update, it will become the default in RetroCores that the supplies category (runes, manas, ammo..) will not be available in any fresh world younger than 6 months.
It has been determined that supplies are more harmful in any young world, than helpful, why they will be delayed 180 days starting from a world's launch date.
Plans for the future
We keep adapting RetroCores to keep up with the many changes it has gone through, ensuring that the game remains fun and entertaining!
Our biggest goal is to ensure our most loyal players are happy and remain loyal, and perhaps gain new loyal players!
We keep working on filling the gaps of places to hunt, bringing new interesting content, and ensuring that there's no level range that has fewer places to visit than other ranges.
We are also planning on littering RetroCores with mysteries, from the easiest to the toughest, from the most noobish item, to the epic rares.
But please bear with us while you're waiting for the new mysteries, it may take a little time before they reach us, as we want to be able to provide good lore with the mysteries, which makes them more interesting and more solvable with good detective skills.
Worth mentioning to our players who value the ranks of "best exp day", we are planning on resetting the exp/day history in the near future, and replacing the system of today with a new system that will only present raw exp, making the ranking much more fair and accurate.
Today, the ranks are infected with stats that shouldn't be there, such as exp events, task exp, and other situations that may adjust the numbers to be presented as much larger than the work put into it.
We hope you're enjoying RetroCores, and will stay with us for a very long time!
Sincerely,
RetroCores Staff

Nov 10 2025
Update 1.81 - Fall update
Today, we're happy to present you with the fall update 1.81!
Status change for exercising players
Whenever someone is using exercise dummies, their name will turn orange so you know about it.
This will ensure that you know this player might be really AFK and unresponsive.
Panel Spacer
You can now add "panel spacers" to customize where all your windows and containers should be located in your panels!
By clicking the button "Space++", you will add a new window of panel spacer that you can place and resize, to make your setup just the way you want to!
Minimap
To begin with, we've upgraded the minimap so it's within a box, which makes it much easier to move around.
This box can also be resized inside the panel, if you want it small or if it should cover the entire panel.
We've also added buttons to toggle different modes, which you see as the 2 square-looking buttons on the top-right of the minimap.
We've created 3 different modes of the minimap, which you can toggle between either using the buttons, or by hotkey
CTRL + M.
The newest mode is a free-floating window of the minimap!
You can easily resize this window in all 8 directions, move it, and have it anywhere you want.
You can also place it naturally above the panels, making it look like it belongs, by using the panel spacers.
By using the panel spacers like this. ..
.. you could move the minimap above them and have it look like this, without disturbing/hiding anything.
Roshamuul As we're expanding the variety of RetroCores, and making more places for higher levels to explore, this time we've added Roshamuul, which will be a great place to explore and hunt in.
Boosted Creatures Every day, between server-saves, 4 creatures are chosen to be boosted.
A low, mid, high, and very high level creature, so no matter what, there will always be a boosted creature that's within your range!
Boosted creatures give 50% more experience, loot, and spawn 50% faster.
You can see which creatures are being boosted for the moment in the
creature list.
New Creatures
And our newest generation of power-monsters, designed to be incredibly hard, for very high levels.
These are not monsters you want to underestimate, because they will kill you.
Tasks
We've added the following tasks
Imbues
We've added a new level of imbues to all categories, called "great" which can be accessed with the egg of imbue, which is a level 999 reward item.
Note that one egg can only unlock one group of great imbues, for example, "character support".
You're required to have full access to basic, medium, and strong before you can unlock "great".
Other changes
- Added a new section in tasks for "very high level" to ease the load of the ever-growing high-level tasks.
- Fixed so you cannot damage any creatures in any way while being kick-protected.
- Fixed a glitch in berserker, bullseye and mastermind potion that made them sometimes unable to stack.
- Removed the 999 mystery of godrage weapons and replaced them with the egg of imbue quest.
- Fixed various and random map glitches.
- The list of new items can be found in the recently added list (v1.81).
We've already started planning our winter update, and the next update can be expected within a few months, which will bring even more content and mysteries for all levels to enjoy.
We hope you'll enjoy this fall update, even though it came a little later than expected!
Sincerely,
RetroCores Staff

Oct 05 2025
Tripple weekends event!
It's time to get smart, plan ahead, to take full advantage of what's waiting!
The next 3 weekends, we'll be running 3 events, one for each weekend!
Double Skill
Between the server saves of Friday on October 10, and Monday on October 13, you will get twice the skill and magic level!
October 10, 10:00 CEST - October 13, 10:00 CEST
Double Loot
Between the server saves of Friday on October 17, and Monday on October 20, you will have twice the chance to loot valuable items!
October 17, 10:00 CEST - October 20, 10:00 CEST
Double Experience
Between the server saves of Friday on October 24, and Monday on October 27, you will get twice the experience from monsters!
October 24, 10:00 CEST - October 27, 10:00 CET (Notice that wintertime starts on Oct 26, making SS after this 1 hour later)
We hope you'll enjoy these events, and that you get the absolutely most possible advantage you can!
When these events are over, hopefully our fall update of 2025 is ready for release, so you can go directly from events, to exploring new content!
Sincerely,
RetroCores Staff

Oct 01 2025
Update 1.15 - Kick protection
Today, we're happy to present you with update 1.15!
In this update, we're releasing Core-Series newest kick-protection system, specifically designed to act fast and with high accuracy!
The new kick-protection recognizes disconnections less than 0.5 seconds after you've experienced a disconnection.
It means that the game detects the disconnection before your client realizes it.
If you die during the protection, once you login you'll login at the place you died, and you are protected against monsters for 10 seconds, unable to move the character, so you have a chance to act before "hell breaks loose".
If you die in odd places, such as inside quests or similar, you might be teleported to the temple instead.
The kick-protection only considers PVM, which means it will not protect you against PVP-related deaths.
Due to the switchness and accuracy of this new system, there are no limitations on how many times per day you can die and be protected.
Which is great news for those who want to play, but might for the time have a very unstable internet.
The system is close to impossible to abuse, due to its swiftness and accuracy, but to ensure no abuse takes place, information is collected on each death-protection.
Fair warning, X-log does not protect your character!
Sincerely,
ShadeCores Team

Sep 30 2025
Update 1.14 - Djinns & Rashid
Today, we're happy to present you with update 1.14, which finally brings a permanent solution to the excess of items!
Djinns & Rashid
In this update, we've added Green and Blue Djinns, and Rashid as agreed upon with the community after months of consideration.
Note that quests are required to trade with them all, and the quests are mystified and not anything like the original ones.
Also note that you can only do one out of the blue/green djinn quests per character.
Available NPCs:
Trimera
In this update, we've raised the bar of mysteries in Trimera.
This means that many of the "traditional" quests in Trimera have now been reverted back to the mystified quests you'd see in normal worlds.
Note that some unsolved mysteries and lesser-known mysteries still don't exist in Trimera.
We hope you'll enjoy this update!
Sincerely,
ShadeCores Staff

Sep 06 2025
Update 1.80 - Kick protection
Today, we're happy to present you with update 1.80!
In this update, we've completely removed all older versions of protection against disconnections and networking issues.
And we've replaced them with our newest system, specifically designed to act fast and with high accuracy!
The new kick-protection kicks less than 0.5 seconds once you've experienced a disconnection.
It means that the game detects the disconnection before your client realizes it.
If you die during the protection, once you login you'll login at the place you died, and you are protected against monsters for 10 seconds, unable to move the character, so you have a chance to act before "hell breaks loose".
If you die in odd places, such as inside quests or similar, you might be teleported to the temple instead.
The kick-protection only considers PVM, which means it will not protect you against PVP-related deaths.
Due to the switchness and accuracy of this new system, there are no limitations on how many times per day you can die and be protected.
Which is great news for those who want to play, but might for the time have a very unstable internet.
The system is close to impossible to abuse, due to its swiftness and accuracy, but to ensure no abuse takes place, information is collected on each death-protection.
Fair warning, X-log does not protect your character!
Sincerely,
RetroCores Team

Sep 03 2025
Update 1.79 - Fixes & Improvements
Today we're happy to present you update 1.79!
With this update, the following fixes/improvements have been released:
- Fixed a glitch that sometimes made items vanish from the market.
- Fixed a glitch that made self-inflicted damage show in messages as a target without a name.
- Fixed a glitch that caused NPC Aldo to be unable to repair soft boots with time left on them.
- Fixed a glitch in the NPC system that made NPC's unable to have other talkradius than the default (especially important for some mystery NPCs).
- Upgraded the graphical engine to run smoother and present correct FPS to a wider range of systems.
Sincerely,
RetroCores Staff

Aug 30 2025
Update 1.13 - Client Improvements
Today, we're releasing client version 1.13 that comes with improvements!
Besides some background upgrades and performance boosting upgrades, we have 3 points worthy of mention.
- Made the battle window able to properly save the status of creature buttons (show/hide).
- Improved connection handling towards the Core-Series network, reducing the load while acting quickly when problems occur, such as disconnects.
- Greatly improved the anti-stuck system to quicker and better unfreeze your character. (latency, loss of packets m.m could sometimes result in the character not being where it's supposed to be, "invisible" next to your visual character).
Sincerely,
ShadeCores Staff

Aug 29 2025
-Short newsClient version 1.12 has been released, if you are using the Wine client you will need to
download the latest version manually.